Bug Too Pc Game

  понедельник 30 марта
      91
SEGA1995

Fortnite isn't a demanding game, but having a more powerful PC provides an advantage, especially when it comes to competitive play. These pre-built PCs are great options for playing the popular. From PCGamingWiki, the wiki about fixing PC games This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information. Developers; Realtime Associates: Windows.

  • Digital Download
  • Classic Box (1)
We haven't found any digital download available at this moment.
There is 1 classic boxed game available for sale. Check shipping price and condition directly on shop page.

An alien looking bug life!

Bug! Is a pretty neat, cartoonish, children oriented sidescroller, payable enough, colorful but never too original. The story of the game is a bit creepy, as what happens is that your girl friend (the bug's girlfriend!) gets stolen, and you have to rise up to the task and go find her. And, after you go about to find her you will have quite a few hurdles to overcome. Each level has its own number of enemies, platforms, traps and other such things that will slow you down. But you're a special bug; you can jump, double jump, summersault and with a good timing and quick reflexes no challenge thrown at you is too big to overcome. But be prepared for some difficult portions of gameplay. Also, from time to time there are also puzzles to solve, but none that will take you out of the game; they are still based on the platforming/action oriented world of the game; so, it's mostly about finding your way around a trap, getting the right key ro knowing what is the right sequence of events to get a certain task completed. As I said, for kids is a beautiful game; for older retro gamers I'd say it's a bit too cartoonish. Still, it's playable and fun. Download Jazz Jackrabbit for instance too, if you're in a retro cartoonish sidescroller phase with animal life/extraordinary creatures!

Go buggy

Released in the still mostly 2D 1995, Bug! was one of the earliest 3D platform games in the business. (A bugs life) It's a 3D rendered platform/adventure game developed by Realtime Assiciates for the Sega Saturn and later for Microsoft Windows 3x and 95. In the game, you are, as the game suggests, a bug. And you want to make it big in Hollywood. And you made it! Bug has finally signed up for an action film in which his girlfriend Queen Cadavra kidnapped and you have to rescue her. You control him as he goes around the 'set', collects coins and jumps on the heads of his enemies to defeat them to make his way to the end of the level or, in other words, to get to the other 'set' of the movie. What differs this game from Super Mario and Sonic the Hedgehog and a lot of other platform games that were so popular in the 90's is the 3D view, which takes the side view and tweaks it. Bug can walk sideways, on vertical objects, and even turned down. The game is visually really advanced for its time and is really the jewel of the game. Although a typical platform game, it's cool to look at bug crushing other bugs and going around in 3D. The gameplay is also very fun and although typical, the 3D rendering make it seem as something new. And the sounds are very interesting too. I really suggest that you should go and get it, and even try out the sequel of this original game.

Similar games

Policy F.A.Q. Contact us

Prices and other information are automatically recovered from partners and may differ from the final price or other information on the partner site. Names and marks of all the games belong to their respective owners.

This site uses cookies. By continuing to use this site you agree to our use of cookies. OKread more

From Sega Retro

Bug Too!
System(s):Sega Saturn, Windows PC
Publisher:Sega
Developer:Realtime Associates, SegaSoft
Sound driver: SCSP/CD-DA (11 tracks)
Genre:Action[1]
Number of players:1-2
ReleaseDateRRPCode
JP1997-01-31[1]¥5,800GS-9128
US1996-12-0681040
EU1997-04-24[2]MK81040-50
DE1997-04-24[2]MK81040-50
PT1996STJSE0490
UK1997-04-24[3][2]£39.99MK81040-50
PL1997229zł
AU199x
BR1997-02R$59.97193336
US199711016
UK1997-06[5]£29.99
KR199x

Bug Too!, called Bug Too! Motto Motto Jump Shite, Fundzukechatte, Pecchanko (バグ・トゥー! もっともっとジャンプして、ふんづけちゃって、ぺっちゃんこ) in Japan, is a sequel to Bug!. It was developed by Realtime Associates and SegaSoft, and was published for the Sega Saturn and PC in 1996/1997.

A Google SketchUp Booth at a Star Trek Convention In Las Vegas in 2006. Iflicks for windows 7 download. And, very economical sets can be made by using paper or cardboard for the board and paper minis (boardgamegeek) to represent your players.Free instant download for.

Bug Too! features the return of Bug complete with even bigger movie parodies, more playable characters and a greater variety in level themes.

  • 2Gameplay
  • 4Production credits
  • 7Physical scans
  • 8Technical information

Story

After long negotiations with top Hollywood execs, Bug has just been assigned a six flick deal. As director of all his new projects, your job is to see to it that Bug and his new squishy costars - lightning tongued Maggot Dog and the funktified Superfly - give award-winning performances. And with a cast of totally professional arachnids to work with, you should have no problem bringing home the coveted Blippie Award. (Should being the operative word here!)

Gameplay

Bug Too! features the same gameplay as the first game with a few additions. Players now have the ability to 'hover' in the air to make longer jumps. Bug can also run with the press of a button to make the player travel much quicker through a level. Bug Too! also features two other playable characters including the ever funky Superfly and his pet, Maggot Dog. The game allows for up to 2 players to play alternatively.

Worlds

Weevil Dead 2
Lawrence of Arachnia
Antennae Day 4
Flee-Wee's Big Adventure
Swatterworld
Cicada Night Fever

Versions

Similarly to its predecessor, the PC version of Bug Too! sees several cutbacks over the Sega Saturn original, including a drop to 256 colours and missing fogging effects to hide geometry pop-in. Scanlines are added to all full motion video sequences, presumably to help mask the limited colour palette.

The fog in Weevil Dead 2 is also much more striking, lacking the 'texture' of the original game and being both brighter and 'thicker', making it harder to see gameplay. Loading times are generally reduced across the board, but more frequent frame rate drops occur even on high-end machines.

Production credits

Saturn version

  • Lead Programmer: Jim Schuler
  • Programmers: Gil Villarreal, Tim Winnegar, Simon Clarke, Joe Minowitz
  • Additional Programmers: Kyle Riccio, Mona Elzankaly, Martin Jajam
  • Level Designer: Scott Stoabs
  • Production Designer: Jeff Cook
  • Lead SGI Artist: Tom Grevera
  • SGI Artist: Dan Goldman, Kevin Tudish, Blair Wolf, Will Faust
  • Artists: Martine Gaudissart, Connie Goldman, Ann Petersen
  • Additional Artists: Samati Boonchitsitsak, Shelley Fuch, Tim W. Jones
  • Paper Animators: Jeff Cook, Joe Hawkins, Jerry Brice
  • Music Composer & Arranger: Greg Turner
  • Sound Designer: Wndy Kurko
  • Producer: Ann Lediaev
  • Assistant Producer: Heather N. Thompson
  • Production Assistants: Jake Watt, Kirk Lambert, Chris Rodrick, Scott Smith
  • Music Recording Studios: IMFR Studios Bellcanyon, CA, Front Page Recorders, Burbank, CA, Realtime Studios, Los Angeles, CA
  • Music Mixing Studios: Front Page Recorders, Burbank, CA, Jandemonium Studios, North Hollywood, CA
  • Recording Engineer: Bob Tucker
  • Music Producer: Greg Turner
  • Additional Voice Editor: Tony Capelli
  • Voice Processing Assistance: Chad Norris
  • Producer:Marianne Arotzarena
  • Executive Producer:Steve Apour
  • Product Marketing:Seth Gerson
  • Game Analyst:Joe Cain
  • Additional Animation: Blam!
  • Video Compression:Eric Caplain
  • Video Sound Effects:Tony Berkeley of SMG
  • Video Compression & Sound Direction:Gordon Lyon
  • Lead Tester:Atom Ellis
  • Assistant Leads:Don Carmichael, John Harlow, Benjamin Rubright
  • Testers: Jason Bartholomew, Elton Brown, Roger Deforest, David Dodge, Neil Hamburger, John Jansen, Cesar Lemus, Mark Paniagua, Kristian Sorge, David Wood


  • Character Voices:
    • Bug: John Frost
    • Maggot: Tim W. Jones
    • Superfly: Darryl Pollard
    • 'The Agent': Mr. Birchum
    • Enemy Voices: Tim W. Jones, Perry Kiefer, John Frost
    • Character Voice Recording: Wood Holly Studios
  • Special Thanks To:The Bug One Team, John Grusd, Shippy Ohka, Kudo Tsunoda, Dave Warhol
  • And To:Dave Albert, Amoebaway Team, Bonus Cinema, Janine Cook, Digitainment, Inc., John Broenen, Jef Feltman, Marty Franz, Rosie Freeman, Gary Griffiths, Neil Kaplan, Debbie Kramer, Larry Loth, Willie Mancero, Jenny Martin, Sarah Mason, Steve Payne, Eric Rawlins, Maury Rosenfeld, Deb Robbins
Source: In-game credits

Magazine articles

Main article: Bug Too!/Magazine articles.

Promotional material

Expression error: Unexpected < operator.
<div> Saturn print advert in Electronic Gaming Monthly (US) #89: 'December 1996' (1996-xx-xx)

Physical scans

Saturn version

Sega Retro Average
PublicationScoreSource
GamesMaster (UK)65№55, p70
Mean Machines Sega (UK)83[8]
69
Based on
10 reviews
Saturn, US
Saturn, EU
Saturn, PT
Saturn, AU
Saturn, BR

PC version

Sega Retro Average
PublicationScoreSource
MAN!AC (DE)68
68
Based on
1 review
PC, US
PC, KR

Technical information

ROM dump status

SystemHashSizeBuild DateSourceComments
665,811,216CD-ROM (EU)MK81040-50 V1.000
649,013,2321996-12-20CD-ROM (JP)GS-9128 V1.000
?648,606,336CD-ROM (US)81040 V1.000

Save data

The Sega Saturn version makes use of the Saturn's internal battery back-up to save progress. Free tennis ladder template printable with lines free. The game will save when an entire world is cleared.

Bug Too! Save Data
NameCommentFile Size
BUG_TOO_SAVBUG TOO!1

References

  1. 1.01.1https://sega.jp/history/hard/segasaturn/software.html (archived: 2020-03-04 08:13)
  2. 2.02.12.2Press release: 1997-04-04: Sega's Spring Line Up
  3. Computer & Video Games, 'May 1997' (UK; 1997-04-11), page 48
  4. Mean Machines Sega, 'March 1997' (UK; 1997-01-29), page 62
  5. 5.05.1Press release: 1997-06-03: Sega PC Hatches Bug Too! - Get Ready With The Fly Spray
  6. Intelligent Gamer, 'January 1997' (US; 1996-xx-xx), page 65 (67)
  7. Joypad, 'Février 1997' (FR; 1997-xx-xx), page 98-99 (98)
  8. Mean Machines Sega, 'March 1997' (UK; 1997-01-29), page 62-65 (62)
  9. Sega Saturn Magazine, 'February 1997' (UK; 1997-01-16), page 70-71 (70)
  10. Sega Saturn Magazine, '1997-03 (1997-02-14)' (JP; 1997-01-31), page 152 (154)
  11. Sega Saturn Magazine (readers), 'Final data' (JP; 2000-03), page 14 (16)
  12. Ultra Game Players, 'February 1997' (US; 1997-01-28), page 83


Bug Too Pc Game
Games in the Bug! Series
Bug! (1995) Bug Too! (1996)
Bug! (1997)
Sampler Discs
Bootleg Sampler (1995) Bug! Playable Preview (1995) Sega Screams Volume 1 (199x)
Retrieved from 'https://segaretro.org/index.php?title=Bug_Too!&oldid=576216'